The basics of a UV-Free TriPlanar shader for terrain via @minionsart
The basics of a UV-Free TriPlanar shader for terrain, with a grassy top layer 🙂 #gamedev #indiedev #tutorial
Shader Code Sample in first reply
More stuff > https://t.co/FqAsMb9Plg pic.twitter.com/Yb5rpkFuzx— Joyce[MinionsArt] (@minionsart) January 31, 2018
- Unity での Tri-Planar シェーダの実装例です.