Game graphics pickups 2018/11 Part1
"Unreal Engine 4.21 released with improved Vulkan support" https://t.co/Ar8gjKiM0X #graphicsprogramming #ue4 — Render Hub (@render_hub) November 10, 2018 Twisted Steel // Battlefield V pic.twitter.com/e51LuXEMeo — Petri Levälahti (@Berduu) November 10, 2018 Drastically reduce cook times for your project by up to 60% with the new cooker optimizations with Unreal Engine 4.21! https://t.co/mFi86LatS8 – #UE4 pic.twitter.com/1O3w7fIVZV — Unreal Engine (@UnrealEngine) November 10, 2018 New blog-post : "Realtime Distance Field Textures in Unreal Engine 4" ! https://t.co/SY3ODnToSJ pic.twitter.com/LZca7f42m4 — Froyok (Fabrice Piquet) 🎃 (@Froyok) November 10, 2018 "2D Signed Distance Field Basics" https://t.co/l5rFCeHTwJ #graphicsprogramming — Render Hub (@render_hub) November 9, 2018 Take a look at @ue4arch impressive demoreel – https://t.co/6AMDUiTl8d#archviz #interiordesign #MadeWithSubstance […]