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2019-07-16 / Last updated : 2019-07-16 hanecci Blog

Game graphics pick ups 2019/07 part0

2019-06-15 / Last updated : 2019-06-15 hanecci Blog

Game graphics pick ups 2019/06 part0

2018-12-01 / Last updated : 2018-12-01 hanecci Blog

Game graphics pickups 2018/11 Part2

"Reverse engineering the rendering of The Witcher 3, part 6 – sharpen" https://t.co/gXYqiwubdY #graphicsprogramming — Render Hub (@render_hub) November 13, 2018 Take a look at @ue4arch impressive demoreel – https://t.co/6AMDUiTl8d#archviz #interiordesign #MadeWithSubstance — Substance by Adobe (@Substance3D) November 10, 2018 The Moana cloud volume path tracer now supports single scattering (via delta tracking) with MIS for light/phase sampling (but only sampling the sky with uniform phase so it cancels itself out for now). Next up when I find the time: phase, sun light and multiple scattering 🙂 pic.twitter.com/3dlo58fGM0 — Sébastien (@SebHillaire) November 17, 2018 Direct3D 12 render passes https://t.co/abUpXeyfB1 — Kostas Anagnostou (@KostasAAA) November 17, 2018 Real-time fluid simulation in […]

2018-07-19 / Last updated : 2018-07-19 hanecci Blog

Dark and stormy skybox shader via @RealtimeVFXMike

“github” “Article” Finished up a write up of this dark and stormy skybox shader! https://t.co/Lcrd9x4xcc #vfx #Unity3D #madewithunity #substancedesigner #gamedev #indiedev #gameart #shaders #clouds #tutorial #art #digitalart pic.twitter.com/xlHbvvEgUU — Mike V (@RealtimeVFXMike) July 9, 2018

2018-07-19 / Last updated : 2018-07-19 hanecci Blog

Blueberry in milk via @EightyLevel

Bluberry in milk. Absolutely stunning procedural material created in Substance Designer by Zahar Scherbov.
ブルーベリーが牛乳に浮かんでいる Substance Desginer で作成したマテリアルです.

2018-06-18 / Last updated : 2018-06-18 hanecci Blog

Book of the Dead: Photogrammetry Assets, Trees, VFX via @robertcupisz

Unity でのデモ「Book of the Dead」のアート制作に関する記事です.

2018-06-11 / Last updated : 2018-06-11 hanecci Blog

DETROIT : Become Human / “Carl District”, by Simon Magnan via @Allegorithmic

DETROIT : Become Human のアートの制作例です.

2018-05-27 / Last updated : 2018-05-27 hanecci Blog

Noblewoman: Real-time character, by Minsu Kim via @Allegorithmic

3D の女性キャラクターの事例です.

2018-05-13 / Last updated : 2018-05-13 hanecci Blog

Blade Runner 2049 Lighting Study Unreal via @Allegorithmic

Blade Runner 2049 の室内の場面を UE4 上で再現する試作です.

2018-05-04 / Last updated : 2018-05-04 hanecci Blog

ART BY RENS: SUBSTANCE DESIGNER SCAN PROCESSING via @Art by Rens

Art by Rens さんによるリアルタイムグラフィックスの動画とアート制作プロセスについての記事です.

2018-03-05 / Last updated : 2018-03-05 hanecci Blog

Abstract Doodles in Substance Designer via @EightyLevel

サブスタンスデザイナーでのテクスチャ作成の例です.

2018-02-18 / Last updated : 2018-02-26 hanecci Blog

ZBrush & SubstanceDesigner workflow for these ShadowOfTheColossus Materials by Mak Malovic via @Allegorithmic

ワンダと巨像(Shadow of the Colossus)のマテリアルでの ZBrush+SubstanceDesigner のワークフローに関する画像です.

2017-11-25 / Last updated : 2017-11-25 hanecci Blog

BEHIND THE SCENES OF SUBSTANCE SOURCE’S SCANNED MATERIALS

Substance Source  向けのテクスチャのスキャンのための手順や, Substance Designer による後処理に関する allegorithmic 社によるブログ記事です.

2017-11-13 / Last updated : 2017-11-19 hanecci Blog

BEYOND SCANNING: RECREATING A SCANDINAVIAN FOREST WITH PHOTOGRAMMETRY AND SUBSTANCE via @EightyLevels

フォトグラメトリーと Substance による森の背景の制作例です.

2017-11-05 / Last updated : 2017-11-05 hanecci Blog

Creating Fantasy Forest with UE4 and Substance via @EightyLevel

“Article” UE4 と Substance を使ってファンタジーの森(ゴブリンの森)の作成に関する解説記事です.

2017-11-05 / Last updated : 2017-11-05 hanecci Blog

Vegetation Production in Environment Design via @EightyLevels

“Article” 植生のアートの作成手順についての解説記事です.

2017-10-21 / Last updated : 2017-11-05 hanecci Blog

Building Environments for Uncharted: The Lost Legacy via @EightyLevels

“Article” 「アンチャーテッド 古代神の秘宝」の背景アートについての記事です. Tools : Maya, Substance Designer, Substance Painter, ShaderEditor(In-house)

Recent posts

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2022-09-08

CEDEC2020 のグラフィックス系資料のメモ

2022-09-07

CEDEC2021 のグラフィックス系資料のメモ

2022-09-07

Game graphics pick ups 2019/12 part0

2019-12-13

Game graphics pick ups 2019/10 part0

2019-10-17

Game graphics pick ups 2019/09 part0

2019-09-15

Game graphics pick ups 2019/08 part0

2019-08-15

Game graphics pick ups 2019/07 part0

2019-07-16

Game graphics pick ups 2019/06 part0

2019-06-15

Game graphics pick ups 2019/05 part0

2019-05-08

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